![]() Once you've run a game with Roll20 you know whether or not you like using VTTs at all. ![]() The next level up from that gives you extra storage space, and "dynamic lightning", but you don't need either of these for your first game. Each of your players can also get a free account, no one needs to pay anything. I recommend as a starting point that you use Roll20. While Fantasy Grounds may have more advanced features that are easier to use in the long run that isn't necessarily best for beginners because of the cost. While Roll20 takes some getting used to, imo it is by far the easiest to learn of all the VTTs because you don't have to use all the special features to run an adventure if you don't want to, and you don't have to figure out all the windows like you do with Fantasy Grounds.
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